Profile
Dr. Mike Carbonaro is a Professor in the Faculty of Education. His research intersects several areas: curriculum design, digital games, blended delivery, robotics, computational modeling, computational thinking, health sciences interprofessional education, and, Aboriginal Education (teaching at Blue Quills First Nations College). Prior to his appointment, he spent four years in industry developing simulation-based training systems for the Canadian military. In 2001 he introduced the first LEGO Robotic technology Education course in Canada. Since 2004 he has collaborated with colleagues in Computing Science and the Health Sciences on various educational technology research projects. He chaired the Digital Learning Pilots:R&D committee overseeing the creation of innovative forms of digital learning. He from 2013-2018 was Special Advisor to the Provost on Digital Learning, and Co-Chair (with Dr. Sarah Forgie, Faculty of Medicine and Dentistry) of the Provost’s Digital Learning Committee (PDLC). Currently he is coordinator of the Educational Technology graduate program, and during the past two years, along with Dr. Cathy Adams and colleagues in Computing Science has worked with Alberta Education to revise the K-12 curriculum to include the teaching of computational thinking (coding).
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Projects
A framework for monitoring instructional environments in a virtual world University of Alberta Publication 2012-12-01 Computational Thinking, Code Complexity, and Prior Experience in a Videogame-Building Assignment University of Alberta Publication 2014-07-01 fAR -PLAY: A framework to develop Augmented/Alternate Reality Games University of Alberta Publication 2011-03-01 Healthcare education with virtual-world simulations University of Alberta Publication 2010-01-01 Computer-game construction: A gender-neutral attractor to Computing Science University of Alberta Publication 2010-11-01 Interactive story authoring: A viable form of creative expression for the classroom University of Alberta Publication 2008-09-01 ScriptEase : A generative/adaptive programming paradigm for game scripting University of Alberta Publication 2007-06-01 Maria Cutumisu , Curtis Onuczko, Matthew McNaughton, Thomas Roy,
Jonathan Schaeffer , Allan Schumacher, Jeff Siegel, Duane Szafron, Kevin Waugh,
Michael Carbonaro , Harvey Duff, Stephanie Gillis
Generating Ambient Behaviors in Computer Role-Playing Games University of Alberta Publication 2006-09-01 A Demonstration of the ScriptEase Approach to Ambient and Perceptive NPC Behaviors in Computer Role-Playing Games University of Alberta Publication 2005-01-01 Using learning analytics to explore self-regulated learning in flipped blended learning music teacher education University of Alberta Publication 2017-10-01 Amanda P. Montgomery, Amin Mousavi,
Michael Carbonaro , Denyse V. Hayward, William Dunn
Evaluating Pre-Service Teachers' Computational Thinking Skills in Scratch University of Alberta Publication 2017-01-01 Development and validation of a multiple choice examination assessing cognitive and behavioural knowledge of pediatric resuscitation: A report from the EXPRESS pediatric research collaborative University of Alberta Publication 2013-03-01 Jonathan P. Duff, Adam Cheng, Louise M. Bahry, Jeff Hopkins, Matthew Richard, Steven M. Schexnayder,
Michael Carbonaro A cross-institutional examination of readiness for interprofessional learning University of Alberta Publication 2012-01-01 Sharla King, Elaine Greidanus, Rochelle Major, Tatiana Loverso, Alan Knowles,
Michael Carbonaro , Louise Bahry
Integration of e-learning technologies in an interprofessional health science course University of Alberta Publication 2008-01-01 Michael Carbonaro , Sharla King, Elizabeth Taylor, Franziska Satzinger, Fern Snart, Jane Drummond
Generating Ambient Behaviors in Computer Role-Playing Games University of Alberta Publication 2005-01-01 Making a Connection between Computational Modeling and Educational Research University of Alberta Publication 2003-01-01 Does Popular Speech Recognition Software Work with ESL Speech? University of Alberta Publication 2000-01-01 Using extra output learning to insert a symbolic theory into a connectionist network. University of Alberta Publication 2000-01-01 Assessing Spatial Geometry through Digital Gameplay in a Minecraft Summer Camp University of Alberta Publication 2019-01-01